Digital art and using the right texture

One of the great things that I like about digital art is the ability for programs (I use Photoshop) to let different layers of art interact. For example, I can have a painting of a character on one layer, with all the shadowing, anatomy, and so on, and on a different layer I can have a texture. By using different abilities in Photoshop (namely Layer Blending Modes), I can use the texture layer to give the character a different sense.

Now, that can mean a lot of things. The character might be dirty, or bloody, or dripping with water.… Read the rest

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Creating a cover from scratch: Ray Garton’s Vortex

Despite the bad way that my year is going, I still manage to get some great projects by some wonderful authors. Case in point, I was given the chance to work on author Ray Garton‘s new book, Vortex, out soon from Cemetery Dance. It’s a great honor not only to work with one of Ray’s stories, but to work with an always helpful and constructive publisher like Cemetery Dance as well.

For the cover, I wanted something that showed the main characters. The trick of it was, the creature of the book was both a character the reader has sympathy for,  yet still very violent.… Read the rest

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