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Genesis

Digital art and using the right texture

Digital art and using the right texture

One of the great things that I like about digital art is the ability for programs (I use Photoshop) to let different layers of art interact. For example, I can have a painting of a character on one layer, with all the shadowing, anatomy, and so on, and on a different layer I can have […]
Jul. 27, 2011
New ink art: Mörder

New ink art: Mörder

I decided that I should take a break from inking monsters, and try something that has less texture to it. Texture is fun with characters, but I want to challenge myself by working with images that don’t necessarily have a lot of texture in the important areas. Case in point, this new ink that I’ve […]
Apr. 2, 2011
Graphic Design and Art: My cover for A Gathering of Crows

Graphic Design and Art: My cover for A Gathering of Crows

Some time ago, I discussed the genesis of the cover art that I created for Maelstrom’s edition of author Brian Keene’s A Gathering of Crows (check it out here!). For that article, I talked about the content of the art, what it meant for the book, and in general the idea behind what’s going on […]
Jan. 18, 2011