New cover art & design: Fleshbags

I’ve been busy for some time now, and I haven’t been able to post the newest ebook cover that I created a couple of months back. I thought it was time to show it off, so here it is.

For those that follow this blog (both of you), a few months back I was in the middle of creating a very nice, calm seascape (see it here). I joked on the social networks that, while I was creating this nice art piece, at the same time I was creating what might be my goriest and most horror-filled piece ever.… Read the rest

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Digital art and using the right texture

One of the great things that I like about digital art is the ability for programs (I use Photoshop) to let different layers of art interact. For example, I can have a painting of a character on one layer, with all the shadowing, anatomy, and so on, and on a different layer I can have a texture. By using different abilities in Photoshop (namely Layer Blending Modes), I can use the texture layer to give the character a different sense.

Now, that can mean a lot of things. The character might be dirty, or bloody, or dripping with water.… Read the rest

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Nature and the artist: Rocky Mountain National Park

I think it’s very important as an artist to get inspiration from all different kinds of things. Especially nature, which offers so many unique and interesting features that, as an artist, I can’t help but be inspired.

Sometimes it’s worth it to just take a drive, and see what’s around you. That might be cityscapes, or the ocean, or really just about anything that you can find near you. In my case, I’m very lucky to live in Colorado, which offers all kinds of different areas to check out.

Case in point, this weekend we visited Rocky Mountain National Park.… Read the rest

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