Photoshop: Color Correcting and Curves

Now, there are roughly a billion ways to do any one thing in Photoshop. When it comes to color correction, there may even be two billion. But today I just want to look at one particular method, using the Curves adjustment layer to correct color.

A couple of caveats: I haven’t installed CS6 yet, despite it sitting here on my desk. This tutorial uses CS3, but any version from CS2 on will work just fine. The buttons might be in slightly different places, but they are there. Secondly, though you could do this destructively, I prefer to use Photoshop’s non-destructive Adjustment Layers.… Read the rest

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Spider

Experiments with the new camera: Indoors

Over the weekend, we picked up a brand new dSLR camera, a Canon T3i. Our Canon point and shoot is about five years old right now, and we thought it would be a good time to pick up a newer camera. Especially with the upcoming trip to the Kennedy Space Center, it was time.

Now, before we go any further, I am, at best, an amateur photographer. Sure, I used to own a 35mm Minolta back when the years started with “19”. But I don’t remember that much, so keep that in mind when you’re bashing me for not knowing pro stuff.… Read the rest

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New Ink Art and Alphabeast: Unseelie

For this week’s Alphabeast creation, I came across the description of a type of mean faerie, called an “unseelie”. Now, in the many descriptions I’ve come across, sometimes it’s described as the “unseelie court”, and sometimes as the creature itself.

In either case, the unseelie is seen as a very mean faerie, one that tends to be very dark as well. Sometimes they are mentioned as being evil, and other times they just go out of their way not to be so helpful.

For my ink art, I’ve decided to take the fully darker route with it (me?… Read the rest

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New Ink Art and Walkthrough: The Revenant

This week for Alphabeasts, which I’m now caught up on, I decided to try something different. With my computer being backed up and doing some maintenance, I thought I would try a larger piece than the others have been.

This week’s letter was “R”, and the first thing that popped into my head was “revenant”. Those with a sharp eye might remember a cover I did a couple of years ago, for Brian Keene’s book A Gathering of Crows. That book featured a number of stylized revenants, and I thought this would be a good time to revisit that creature.… Read the rest

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New Ink Art and Alphabeast: M is for Mummy

Quite awhile back, when I was first getting back into inking, I created an ink based on the Im-Ho-Tep/Mummy character from the 1932 film version of The Mummy (see it here). The idea with that one was to work from a photo, something I hadn’t done much (if ever), to recreate the iconic face of Karloff’s mummy.

Since then, I’ve wanted to create a different mummy, one that didn’t rely on any photos at all. I’m getting confident with my ink work again, so I wanted to abandon the photo reference and just create something new.… Read the rest

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The Tools and Materials I Use, Part 1: Stock, ink, pencils

Whenever I’m on Twitter (and, to a lesser extent, Facebook and Google +), there always seems to be these great discussions about the type of materials and tools that artists use in their art. Often there are similarities, and quite often too there are new and cool things that I hadn’t heard of before.

I thought it would be a good idea to share what I use to create art, at least traditional art. My digital art is easy enough to explain, it’s Photoshop and a Wacom tablet. But with traditional media, there are so many different combinations and so many different things to try that it’s great to experiment with them all.… Read the rest

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Digital art and using the right texture

One of the great things that I like about digital art is the ability for programs (I use Photoshop) to let different layers of art interact. For example, I can have a painting of a character on one layer, with all the shadowing, anatomy, and so on, and on a different layer I can have a texture. By using different abilities in Photoshop (namely Layer Blending Modes), I can use the texture layer to give the character a different sense.

Now, that can mean a lot of things. The character might be dirty, or bloody, or dripping with water.… Read the rest

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One way to make eyes

Ok, this is tutorial isn’t about making eyes at someone else, or processing new eyeballs to replace the ones your T-800 lost. It’s just a quick tutorial on one way to create eyes in Photoshop.

More specifically, this is about the iris and pupil. There are many ways to do it of course, but this is one way that I started doing many years ago, and I’ve always liked it.

First up, I’ve zoomed in on my sketch and the initial shadows of the art. This particular piece is in progress by the way, so I still have to work on the rest of the face, parts around the eye, and so on.… Read the rest

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